Is there a reason that Shopkeeper has the spell necessary to defeat Serif, or is that simply a gameplay element meant to make it more challenging for the player to achieve that ending? She isn’t worried about self-preservation since she’s immortal. Once you get past all the security, you face Serif, whose main goal is keeping Eden safe. How does this connect to the final boss, Serif, and are her intentions for the greater good or simply for self-preservation? Your intrusion can cause a lot of chaos resulting in “hostage situations”, but really that’s more for the consistent gameplay. The “monsters” in Eden on the evil route are actually the security for the city, which is why they all share a similar white and futuristic aesthetic. However, in an alternate play-through where you do not spare any of the characters, Eden is shown to be full of powerful monsters, and hostages still appear and need to be saved.Įden is surrounded by all of these dangerous environments. WARNING: as spoilers about the ending and some key elements of the game are discussed below!Ĭan you further elaborate on what the location of Eden is? In the ending where you do spare every character, the characters are shown to be entering Eden, and it looks to be a peaceful futuristic city. Instead, I was able to contact the developer of One Step From Eden, Thomas Moon Kang, who shared words about the lore of Eden, insight about some of the characters, and notable influences of the direction he took with the game. I could go more in-depth about why it’s easily one of 2020’s top indie games, but I think our reviewer covered that pretty well. One Step From Eden hits the target on every level, from its vibrant art-style, classic soundtrack, and most importantly, gameplay that demands your full attention and skill.
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